In addition to
Liber Etcetera, I have done a bunch of writing for
Warhammer Fantasy Roleplay 4th Edition with
Cubicle 7, some of which is award-winning! Check out the following:
Official Published Releases
Adventures
Supplements
Official Blog Posts
- In Defence of Defence: a discussion on different types of defence — from a Shield to a Main Gauche — and how the differ mechanically and narratively.
- Astounding Success: a discussion on Success Levels (SL) and how they work across Dramatic Tests, Opposed Tests, and in Combat.
- Setting Expectations: a discussion on campaign theme management for GMs, using the Ruinous Powers as a series of sliding scales.
- It's Not Easy Being Elven: a discussion on what it means to be an Elf in Warhammer Fantasy Roleplay, as well as the narrative complications that balance out the mechanical advantages they get.
- A Creature for Every Occasion: a discussion on four different ways to create Creatures in Warhammer Fantasy Roleplay 4th Edition.
- Small but Not Overlooked: a discussion on Halflings, their cultural mores, and important details to consider as a Halfling Player and a GM.
- The Rulebook is a Treasure Chest (Part #1): a discussion of some of my favourite Optional mechanics in the Warhammer Fantasy Roleplay 4th Edition rulebook.
- The Rulebook is a Treasure Chest (Part #2): a continuation of the above discussion.
- A Cast of 1d1000s: a discussion on various ways to make NPCs for your campaigns.
- By Hook or by Crook (Part #1): a discussion on how to turn an adventure hook into a full-fledged adventure.
- By Hook or by Crook (Part #2): a continuation of the above discussion.
- Keeping Up with the Liebwitzs: a discussion on making and losing money in the Old World, especially to do with the Status and Between Adventures mechanics.
- There's No Such Thing as Talent: a discussion on Talents — when you can take them, when they come into effect, and the like.
- Career Trappings: a discussion on Career Trappings, when they are necessary, and what exactly they are for in Warhammer Fantasy Roleplay 4th Edition.
- The Art of War: a discussion on weapon options, Qualities, the Reach mechanics, and more to do with Combat.
- Crime & Punishment: a discussion on criminality in Warhammer Fantasy Roleplay 4th Edition — when is it fun to play up, and how best to use the law in your campaigns.
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